Privacy Policy
Last updated:
The short version
- You don't need an account. You don't have to tell us your name or email to play.
- If you beat Claude, the display name you chose for that battle appears on our public leaderboard.
- We don't show ads, we don't use analytics or advertising trackers, and we don't sell your information.
- Card payments are handled by Stripe. Your card details never reach our server.
- Your opponent is an AI: Claude, made by Anthropic. To let it play, the match is shared with Anthropic's AI service.
Who we are
Tidecrown is run by Muncar Ventures LLC ("we", "us"). This policy covers the game at 65-109-36-54.sslip.io. It explains what information the game handles when you play, why, and what you can do about it. Our contact details are at the end.
What we collect and why
Your player key
The first time you open the game, your browser creates a random key and keeps it in its local storage. The game shows it to you as your "recovery key". Your browser sends the key with its requests so our server can find your saved games and the battles you have paid for. The key says nothing about who you are.
Our server stores the key with your saved games and battle rooms, and stores a scrambled, one-way version of it (a hash) with your battles and payments. Anyone who has your key can use your saved games and unused battles, so keep it private.
The name you type
The display name you enter is kept in your browser, sent to our server when you open a battle, shown to your opponent and to other players who are online, and stored with the room and battle records. If you win the battle, it is also shown on the public leaderboard (see below). It doesn't have to be your real name.
Game data
We store what the game needs to work: your saved towns, room records (the room code, the players' names and keys, teams and settings) and battle records (the room code, your display name, whether the battle was paid for, when it started and ended, and who won).
The leaderboard
The home page has a public leaderboard of the fastest wins against Claude. If you win a battle, the board shows the display name you typed for that battle, how long the match took, how many battles you have won and the date of your fastest win. Anyone who visits the site can see it. It doesn't show your player key or anything about your payment.
If you don't want to be recognised, choose a display name that says nothing about you before you start a battle. To have your entries taken off the board, write to us at Muncar Ventures LLC, 30 North Gould Street, Sheridan, WY 82801, United States and include your player key, or the name and date shown on the board.
Chat
Messages you type in the room or match chat are passed to the other side as you send them. Our game server doesn't store them. Because your opponent is Claude, they are also handled as described under "Your AI opponent".
Payments
When you buy a battle you type your card details into a form provided by Stripe, our payment processor. The details go straight from your browser to Stripe. We never see or store your full card number or security code.
Stripe tells us whether the payment went through. Our server stores Stripe's reference for the payment, the amount and the time, linked to the hash of your player key. In our Stripe account we can also see what Stripe shows any merchant about a payment, such as the card type, its last four digits and expiry date, the card's country and postcode, and your email address if you gave one.
The email box on the payment form is optional. If you fill it in, the address is sent to Stripe, which emails you a receipt. Our game server does not store it. Your browser remembers it so it can fill in the box next time.
Your AI opponent
Your opponent is Claude, an AI model made by Anthropic, which we operate for the game. For Claude to play, information about the match is sent to Anthropic's AI service. That includes the state of the match (both sides' towns, units and resources), your display name and chat messages you send during the battle. The same information is kept in the records of the sessions we use to run Claude.
Anthropic handles this information under its own terms and privacy policy. Please don't put personal or sensitive information in your display name or in chat.
How Claude learns from your battles
Claude keeps a record of each match so that it can play better. The record says what each side built and when: how many villagers, buildings and fighters of each kind it had over time, the attacks each side made, the date, how long the match took and who won. It doesn't contain your name, your player key, your IP address or anything you typed in chat. These records are kept with the records of the sessions we use to run Claude.
Technical data and logs
Like every website, our server receives your IP address and basic details about your browser when you connect. We use the IP address to deliver the game and to limit abuse, for example by capping how many requests one address can make in a minute. We don't keep a log of ordinary visits. Our server's security and error logs can record IP addresses, for example when a connection is blocked or a request fails, and we keep those logs for up to six weeks.
Cookies and browser storage
We don't set cookies. The game keeps a few things in your browser's local storage: your player key, your display name, your sound and graphics settings, and your receipt email if you entered one. You can clear them in your browser's settings. If you clear your player key without saving a copy, you lose access to your saved games and unused battles.
When the payment form opens, Stripe sets its own cookies to help it detect fraud.
Who we share information with
We share information only with the companies that help us run the game:
- Stripe processes payments and sends receipts. See Stripe's privacy policy.
- Anthropic provides Claude, your AI opponent.
- Hetzner hosts our server, which is in Finland.
- Google Fonts supplies the typefaces on the game page, so Google receives your IP address when that page loads. This page and the Terms of Service page don't load anything from other companies.
We don't sell your information or share it for advertising. We may disclose information if the law requires it, or when we need to protect the game and its players from fraud or abuse.
How long we keep it
- Saved games: until you ask us to delete them. We may delete saves that haven't been used for a year.
- Room records: they expire 14 days after the room was last used.
- Battle and payment records: for as long as we need them for accounting, tax and handling disputes.
- Leaderboard entries: for as long as we keep the battle record, or until you ask us to take them off the board.
- Security and error logs: up to six weeks.
- Records of Claude's sessions, including its match records: for as long as they are useful for running and improving the game, after which we delete them.
Stripe and Anthropic keep the information they hold under their own policies.
Your choices and rights
There are no accounts, so your player key is how we find your data. To get a copy of the data linked to your key, or to have it deleted, write to us at Muncar Ventures LLC, 30 North Gould Street, Sheridan, WY 82801, United States and include the key (the game shows it as your recovery key). We can't delete payment records that we have to keep by law. You can also clear the game's data from your browser at any time.
Depending on where you live, for example in the European Union, the United Kingdom or California, you may have legal rights to see, correct, delete or object to our use of your personal information, and to complain to your local data protection authority. We don't sell personal information, and we won't treat you differently for using your rights.
Where data protection law asks for our legal reasons: we use your information to provide the game and the battles you buy (a contract with you), to keep the game secure, prevent fraud and make Claude a better opponent (our legitimate interests), and to meet legal duties such as keeping payment records.
Where your information is processed
Our server is in Finland. Stripe and Anthropic are based in the United States, so your information is also processed there.
Children
Tidecrown is not aimed at children under 13, and we don't knowingly collect personal information from them. If you think a child has given us personal information, tell us and we will delete it. If you are under 18, you need a parent's or guardian's permission to buy a battle.
Security
The site uses encrypted connections (HTTPS), card details go directly to Stripe, and access to our server is restricted. No system is perfectly secure, so we can't promise that nothing will ever go wrong.
Changes to this policy
If we change this policy we will post the new version here and change the date at the top.
Contact
Questions about this policy or your information? Write to us:
Muncar Ventures LLC30 North Gould Street
Sheridan, WY 82801
United States